Arknights: Endfield Codes — August 2026

Exchange codes with exact reward amounts, plus the AIC blueprint import codes we could verify and the ones we pulled.
Last checked August 16, 2026Editorial refresh August 13, 2026Arknights: EndfieldCode Guide
Trust note: Re-checked August 16, 2026 and nothing needed changing. No new exchange code has appeared, no tracker we follow has refreshed since August 10, and no blueprint row cleared the bar to be added back. ENDFIELDRENEW's published deadline of August 30, 2026 is the only clock on this page — two weeks out at this check.

Context for anyone arriving cold: Endfield has two unrelated things called "codes". Exchange codes are reward codes typed into the account menu. AIC blueprint codes are long strings that import a factory layout and carry no reward at all. On August 13 we cut a large blueprint table that had been credited to a source which does not publish blueprint codes; it stays cut, and we did not go looking for a reason to restore it.

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Exchange Codes (Reward Codes)

These are the codes that pay out. Endfield's currencies are Oroberyl (premium) and T-Creds, with Combat Records and Arms INSP Kits as materials. Every row below is carried by at least two independent trackers agreeing on the exact string and reward.

CodeReward as sourcedWindowStatus
ENDFIELDRENEW1 Sticker: Safety Helmet, 71,600 T-CredsVersion 1.4 livestream code; deadline published as August 30, 2026Source-listed and time-limited — the one row here with a deadline
ENDFIELDGIFT150 Oroberyl, 10,000 T-Creds, 20 Intermediate Combat Records, 20 Arms INSP KitsNo end date publishedSource-listed, trackers agree
ENDFIELD4PC13,000 T-Creds, 2 Advanced Combat Records, 2 Arms INSP KitsPC client only; no end date publishedSource-listed, trackers agree
ZAU2SYXHWX5L4ZH5,000 T-Creds, 10 Arms INSP KitsNo end date publishedSource-listed, trackers agree
ALLFIELD1,500 Oroberyl, 6,000 T-Creds, 30 Elementary Combat Records and further materialsClosed January 29, 2026Expired
RETURNOFALL500 Oroberyl, 6,000 T-Creds, 30 Elementary Combat Records and further materialsClosed January 29, 2026Expired

One further code is reported: a WhatsApp/Messenger promotion worth 100 Oroberyl with a September 9, 2026 deadline. We are not printing a string for it, because no source we checked published one we could corroborate.

Where to type these: press Esc → Settings → Platform & AccountExchange Code. Rewards do not land in your bag; open the Mail icon and Claim All. Redemption is locked until you have finished the tutorial and unlocked Mail.

AIC Blueprint Codes — What We Could Verify

⚠️ Important: Blueprint codes are region-locked — NA/EU codes won't work on Asia servers and vice versa. They are also case-sensitive, and capital I, lowercase l and the digit 1 are easy to confuse when retyping by hand. Copy, never retype. Read our disclaimer.

Blueprint sharing is a real in-game feature and these codes give no rewards — they rebuild a factory layout. The problem is verification: the strings are twenty-odd characters of mixed-case filler, they are patch-specific and region-specific, and almost no outlet republishes the same string as another. Below are the only entries we could match against an independent published list.

LayoutServerCodeStatus
Self-sustaining plant / seed-planter loopNA/EUEFO0172UA40A7I55O0AiMatched against an independent published list
Seed machine loopNA/EUEFO01Iao8151oE965o08Matched against an independent published list
Buck Capsule [C] production lineNA/EUEFO01o083aOa8261IieOOne published list only

What We Removed and Why

Around twenty further blueprint strings previously sat on this page across four tables, credited to Pocket Tactics. On re-checking, Pocket Tactics publishes Endfield exchange codes and no blueprint codes whatsoever, so that credit was wrong and the strings had no stated origin. Two further problems showed up on inspection:

  • An "Infinite Seed-Planter Loop" row and a "Sandleaf Infinite" row carried the identical Asia string, with the second row's other column left as a bare dash where a value should have been. They were one blueprint listed twice, not two blueprints.
  • A "Ferrium Component" string differed from the seed-planter string by a single inserted character. One of the two was a corrupted copy of the other, and there was no way to tell which.

We have removed the uncorroborated rows rather than leave them sitting under a citation that does not support them. A blueprint code that is one character wrong simply fails to import, so a bad list here costs time rather than money — but it is still a list we cannot stand behind.

Sources checked August 16, 2026: Game8 redeem codes (its own page stated August 10, 2026); Pocket Tactics (its own page stated August 10, 2026); Beebom (its own page stated updated August 1, 2026); Game8's banner schedule (its own page stated August 9, 2026) for the version 1.5 position; AllThings.how NA/EU blueprint list (its own page stated January 27, 2026) and its wider blueprint list (its own page stated March 17, 2026); Game8 blueprints page (its own page stated August 11, 2026, but serves its codes through copy buttons rather than printed text). None of the code trackers had refreshed between our August 13 and August 16 checks. GGGuides labels these as dated signals unless confirmed in-game.

How to Import Blueprints

  1. Teleport to a core AIC area or Outpost
  2. Enter AIC Mode → switch to Top View (Q on PC)
  3. Press F1 to open the Blueprint menu
  4. Go to Shared Blueprints tab → Import
  5. Paste the code exactly (case-sensitive)
  6. Confirm to place the blueprint in your base
Tip: If an import is rejected, the usual cause is a character swap between capital I, lowercase l and the digit 1, or a code built for the other region. Neither failure gives a useful error message, so re-copy first and only then suspect the region.

What to Verify Next

ENDFIELDRENEW has a published deadline of August 30, 2026, so it is the one row on this page with a clock on it. Blueprint codes are tied to a game version — codes written for an earlier patch may import into a layout that no longer matches current recipes, which is a separate failure from a code being wrong.

The next realistic code event is the version 1.5 livestream, since ENDFIELDRENEW itself came from the 1.4 broadcast. Gryphline had not announced a 1.5 date at this check, and the outlets guessing at one do not agree with each other, so we are not printing a date. The nearest thing to a real signal is the current Liino banner, which Game8 publishes as running to September 2, 2026 — versions begin when banners turn over, so that is the window to watch rather than any leak roundup.

Gryphline's other August news — a Steam version and Gamescom booths on August 26 to 30 — are announcements, not code drops. Convention appearances for this game have not produced exchange codes before, and we will not list one on the strength of a booth being present.

Update Rule

We do not mark a code as active just because another page says it is active. The page records what was checked, when it was checked, and what players should verify next.

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