Genshin Impact
miHoYo · September 28, 2020
Open-world action RPG from miHoYo, published outside China by HoYoverse.
Cosplay entry: Lumine
New large online games, introduced one page at a time — with a cosplay column beside them, and no invented detail in either.
Hot Games is our supplement to the code desk: a slower column for large online games that are worth a page of their own rather than a code table. Each game gets one introduction built from the publisher's own material, and each page carries the date its sources were read.
miHoYo · September 28, 2020
Open-world action RPG from miHoYo, published outside China by HoYoverse.
Cosplay entry: Lumine
Kuro Games · May 23, 2024
Open-world action RPG developed and published by Kuro Games.
Cosplay entry: Rover
Nexon Games (MX Studio) · February 4, 2021
Tactical RPG set in an academic city-state, developed by Nexon Games.
Cosplay entry: Sunaookami Shiroko
Shift Up · November 4, 2022
Post-apocalyptic shooter RPG from Shift Up, published by Level Infinite.
Cosplay entry: Rapi
Team Jade · December 5, 2024
Free-to-play extraction and combined-arms shooter from Team Jade, with Operations and Warfare running side by side.
Map and season guide: every map, and the full season list
Ubisoft Montreal · June 10, 2025
Ubisoft's tactical shooter, relaunched in June 2025 with free access for new players and a permanent 6v6 mode beside the five-versus-five game.
Roster and season guide: all 78 operators, the 27 maps and 43 operations
Beside the game pages we run a cosplay column built entirely from original illustration. It has its own index, and a separate category for female leads.
A separate category for the female leads of the games we cover: Lumine from Genshin Impact, Rover from Wuthering Waves, Sunaookami Shiroko from Blue Archive, and Rapi from Goddess of Victory: NIKKE. Costume detail is described only where it is documented, and every entry is an original illustration.
Open the category →The full column, its rules, and every illustrated study and photograph gallery in it.
Hot Games grows one game at a time and only when we can source it. We would rather ship six pages we can stand behind than fifty we cannot.