Bank is a 3-floor map in Rainbow Six Siege, set in Los Angeles, California. It carries 4 bomb sites, and the floor plans below are drawn from the publisher's in-game tactical board: every wall, every room boundary and every opening was measured off it and redrawn by us, so the plans are our own artwork rather than the publisher's images.
Bomb Sites
| # | Floor | Rooms |
|---|---|---|
| 1 | 2F | CEO Office + Executive Lounge |
| 2 | 1F | Open Area + Staff Room |
| 3 | 1F | Tellers' Office + Archives |
| 4 | 1B | CCTV Room + Lockers |
Bomb sites, hostage and secure-area objectives: the Liquipedia map record, read October 15, 2026, which mirrors the game's own map data.
The Floor Plans
Three tabs tabs, one per playable floor. Each plan opens full screen when you click it, and zooms with the mouse wheel or a drag while it is there. The dark line is wall, the heavy outer line is the building shell, and the pale gaps in it are the windows and doorways the tactical board draws.
Second floor, measured off the in-game tactical board and redrawn: the main staircase reads as the curved run at the centre, with the executive rooms wrapped around it.
Ground floor, measured off the in-game tactical board and redrawn: the entrance vestibule is the notch at the top of the shell, and the curved run through the middle of the plan is the main staircase.
Basement, measured off the in-game tactical board and redrawn: the wall stroke, the window and door openings in the shell, and the garage ramp at the lower left are all as the board draws them.
Callouts
Room by room, with a short note on what each one is. Learn the objective rooms, the staircases and the hatches first; the corner names matter less.
2F
| Callout | What it is |
|---|---|
| CEO Office | site room A; CEO wall is the most-attacked reinforced surface |
| Executive Lounge | site room B |
| Conference | room near CEO side |
| Janitor | small room near CEO wall |
| Stock Trading Room | room on the 2F ring |
| Skylight | roof drop point above 2F |
| Banana | curved hallway near elevators and CEO side |
1F
| Callout | What it is |
|---|---|
| Tellers' Office | site room A |
| Archives | site room B; connector wall breachable from Lobby |
| Staff Room | site room A of the Staff/Open Area site |
| Open Area | site room B; large open space |
| Lobby | main entrance atrium |
| Square | central interior hub; the most important callout on the map |
| ATMs | alcove east of Lobby |
| Garage Ramp | links Boulevard exterior to interior |
| Electrical | east door entry from Back Alley |
| Printer | east window entry from Back Alley |
1B
| Callout | What it is |
|---|---|
| Lockers | site room A |
| CCTV Room | site room B, camera station |
| Server Room | east side; hatch above from 1F is the primary vertical entry |
| Vault | northwest corner, accessed from Lockers side |
| Blue Stairs | secondary staircase B-1F, blue-tinted lighting |
| Main Stairs | primary vertical connector B-1F-2F |
| Garage | ground-level access from Boulevard into B |
| Elevators | vertical path 1F-2F, reworked in Crystal Guard |
| 0F Tunnel | manhole entry from Jewelry spawn |
| E-Box | electrical utility corner near Garage entry |
Attacker Spawns
| Spawn | Direction | Entry points |
|---|---|---|
| Boulevard | northwest | Main Entrance, Parking Garage roof ladder, rappel to High Roof |
| Jewelry Front | northeast | 0F Tunnel manhole, Main Entrance |
| Back Alley | southeast | 1F Electrical door, 1F Printer window |
Sources
- Liquipedia — Bank — bomb sites, attacker spawns, rework date and the competitive win rates.
- Timesaver — Bank callouts — the room-by-room callout list, read against the current season.
- Recon 6 — Bank strategy guide — a second callout list, used to cross-check the first.
The community sources are linked with nofollow: we read them and we credit them, but they are not the publisher. Room shapes come from the publisher's own tactical board, which is the authority on where a room is; the callout names come from the written sources above.
Update Rule
This page is revised when the map changes in a patch, when a callout is renamed, or when the publisher reworks the building. The date at the top records when the tactical board and the written sources were read, not when the map last changed.