Delta Force · Maps · Zero Dam

Administrative Area

One of the six areas on the Zero Dam map: what the publisher's own map tool records there, and what the community wikis write about it.

Last checked October 10, 2026 Area 1 of 6 97 supply points
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The Administrative Area is the cluster the Chinese community wiki puts first in its value order: it calls the administration building the highest-value area on Zero Dam, ahead of the cement plant and the visitor centre. The publisher's own map tool splits the same ground into two groups — the administration building and the grounds around it — and records 97 supply points between them, the largest share of anything it places on this map.

Detail map of the Administrative Area area on Zero Dam, with the surrounding named areas, the nearest insertion points and the nearest extraction point marked.
Original illustration Administrative Area and its surroundings on Zero Dam, at a closer zoom than the full map. The landform, the water, the roads, the buildings and the crossings are measured off the publisher's own map tool and redrawn here; the neighbouring areas, the insertion points and the extraction points sit where that tool puts them. This is drawn artwork, not a screenshot of the actual game, and not a photograph of a real person.

On the detail map: the white ring marks this area; grey blocks are the other named areas; green dots are west-camp insertion points and blue dots east-camp ones; an amber ring is an extraction point; the red diamond is the resident boss. The surfaces are drawn the same way as on the full map — olive ground, blue water, cool grey roads, warm pale buildings, blue-grey crossings. The full Zero Dam map carries the same key and labels every area.

Where It Sits

The area sits north of the map's centre, nearest to the elevator switch extraction and closest to the east camp's insertion points. It is also the only area on the map with a boss in it.

Supply points9727 container types
Keycard-locked20of those supply points
Nearest extractionActivate the elevator to extract.电梯撤离点
Nearest spawn campEastof the two camps

Counts and container types: the publisher's own map tool, read October 10, 2026. The nearest extraction point and the nearest camp are read off the same tool's marker positions, which is a comparison of its own coordinates rather than a distance the tool publishes.

Supply Points Recorded Here

The map tool records 97 supply points in this area, across 27 container types, with 20 of them needing a keycard. The map tool files this area's markers under two of its own labels: administration building (行政楼), administration building, grounds (行政楼外围).

ContainerRecorded here
Computer Case7
Tool Cabinet7
Bird Nest6
Hidden Stash6
Large Toolbox6
Large Weapon Crate6
Ammo Crate5
Travel Bag5
Briefcase4
Field Supply Box4
Locker4
Piece of Clothing4
Piece of Clothing (Lab Coat)4
Server4
Flight Case3
Med Kit3
Pile of Medical Supplies3
Trash Can3
Computer2
Courier Carton2
Drawer2
Safe2
Cement Truck1
Premium Storage Box1
Premium Suitcase1
Small Safe1
Weapon Crates1

Supply points and container types: the publisher's own map tool, read October 10, 2026. The container names are the tool's own English localisation.

What the Community Wikis Record

The notes below are those wikis' own: the Chinese community wiki's page for Zero Dam for the value order, the layout notes and the extraction table, and the English community wiki's for the setting and the boss. Where a note below is not on either wiki, the sentence says which source it does come from.

The highest-value area on the map. The Chinese community wiki's layout notes name the administration building as the map's highest-value area, and put the cement plant and the visitor centre behind it.

The resident boss spawns here. The Chinese wiki records 赛伊德 as spawning in the administration building with its own music cue, and lists high-grade armour, room cards and high-grade ammunition among its drops. The English community wiki names him Guard Captain Saeed Ziaten, places him on the administration centre's upper floors, and gives him an M249 and a crossbow.

The elevator extraction starts here. One of the two switches that open the elevator extraction is at the administration building; the other is at the main substation. Pulling both starts a three-minute countdown, and the wiki rates the contact risk as very high, because pulling a switch announces your position to the whole map.

The underground and the vault. The wiki records the underground passages and the vault as the map's main looting positions. With no special objective active the vault can be entered directly, with a high chance of gold bars and high-grade loot recorded inside; when the wall-break or raven objective is triggered the vault closes and cannot be entered.

Sources

Update Rule

Supply points are added and moved with season patches, and this page tracks what the publisher's map tool and the two community wikis record rather than trying to keep pace with every adjustment. The date at the top records when those were read, not when the game last changed. If the publisher's own material disagrees with anything here, the publisher is correct and this page is out of date.

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