Version 1.3 "Rising from the Moonlit Fog" had not shipped at this check. It is dated to launch August 19, 2026 after maintenance, so there is no 1.3 launch code in existence yet and any page offering you one is inventing it. The three codes from the August 8 version 1.3 preview livestream all expired on August 10 and sit in the expired table below.
Two things changed at this pass. Beebom's August 13 list moved DREAMWALK0603, TOMATO100 and RACENOLIMIT into its expired section while two other August lists still carry them, so those three drop to disputed. And the split over what COMEBACK actually pays now runs two to one.
FOGDENGAME, EYEOFDELUSION and SUMMERTIME as live. Those three are the version 1.3 preview livestream codes, they were revealed on August 8 and they died on August 10 — a two-day window. Some of those same pages stamp the list "as of July 24, 2026", which cannot be true of codes that did not exist until August 8. Treat any list carrying that combination as uncorroborated on every row, not just those three.
Separately, no source we checked publishes a code string spelled CELEBRATION. The Celebration Fireworks avatar frame is the reward, and four independent lists attach it to the string WELCOMETONTE. Game8 serves its strings through copy buttons rather than printed text, which is where that misreading appears to start.
Codes to Check First
Neverness to Everness pays in Annulith (the premium pull currency), Fons, Beetle Coins, Hunter Guides and Dyes. Rewards below are as the cited trackers publish them.
| Code / Signal | Reward as sourced | Status |
|---|---|---|
| WELCOMETONTE | Celebration Fireworks avatar frame | Deadline published as August 18, 2026 — two days out, redeem first |
| ZANKOU0819 | 30 Annulith, 50,000 Fons, 30,000 Beetle Coins | Source-listed by four lists, no end date published. Not one of the three expired 1.3 preview codes |
| NTEKokushi | 30,000 Fons, 30,000 Beetle Coins | Source-listed, two trackers agree |
| NTEMusou | 10,000 Fons, 10,000 Beetle Coins | Source-listed, two trackers agree |
| NTENENE | 10,000 Fons, 10 DynamiK Zero, 10 Clicky Fries | Source-listed, two trackers agree |
| NTEGIFT | 50 Annulith, 5 Rising Hunter Guides, 5 Light Dye | Long-running newcomer code |
| DREAMWALK0603 | 100 Annulith, 5 Rising Hunter Guides, 4,000 Beetle Coins | Newly disputed — nte.wiki (August 11) and AllThings.how (August 13) list it active, Beebom (August 13) files it expired |
| TOMATO100 | 100 Annulith, 5 Senior Hunter Guides, 6,000 Beetle Coins | Newly disputed — nte.wiki (August 11) and AllThings.how (August 13) list it active, Beebom (August 13) files it expired |
| RACENOLIMIT | 100 Annulith, 2 Elite Hunter Guides, 12,000 Beetle Coins | Newly disputed — nte.wiki (August 11) and AllThings.how (August 13) list it active, Beebom (August 13) files it expired |
| COMEBACK | 1 dice item — nte.wiki (August 11) and Beebom (August 13) call it a Fabricated Dice, NTEBuild calls it a Blue Dice | Disputed two to one on the item. Nobody who redeemed it would disagree about what dropped |
Expired — Window Closed
Kept on the page rather than deleted, because these still circulate on older lists. The three version 1.3 preview codes were revealed on the August 8, 2026 livestream and all three shared a single deadline two days later. Game8's own livestream write-up records three codes and one expiry date, which is why a fourth "1.3 code" appearing on an aggregator list is a red flag rather than a bonus.
| Code | Reward as sourced | Window | Status |
|---|---|---|---|
| DRAGONGIRL | 30 Annulith, 20,000 Fons, 1 Puka Chocoa Special | Closed July 29, 2026 | Expired |
| FOGDENGAME | 100 Annulith, 5 Rising Hunter Guides, 4,000 Beetle Coins | Version 1.3 preview livestream, August 8; closed August 10, 2026 | Expired — still shown as active by several aggregators |
| EYEOFDELUSION | 100 Annulith, 5 Senior Hunter Guides, 6,000 Beetle Coins | Version 1.3 preview livestream, August 8; closed August 10, 2026 | Expired — still shown as active by several aggregators |
| SUMMERTIME | 100 Annulith, 2 Elite Hunter Guides, 12,000 Beetle Coins | Version 1.3 preview livestream, August 8; closed August 10, 2026 | Expired — still shown as active by several aggregators |
Sources checked August 16, 2026: NTE.wiki (its own page stated August 11, 2026); Beebom (its own page stated August 13, 2026); AllThings.how (its own page stated August 13, 2026); Game8 codes page (its own page stated August 8, 2026) and its version 1.3 livestream summary (its own page stated August 8, 2026, and dates the livestream to that day); Gematsu for the August 19, 2026 version 1.3 launch date. NTEBuild was checked and is cited here only with a caveat: it states all fourteen of its codes were manually re-tested in-game on July 24, 2026, but three of them were not revealed until the August 8 livestream, so that test date cannot hold for every row. GGGuides labels these as dated signals unless confirmed in-game.
How to Redeem
- In game, open Me → Settings → Redeem Code.
- Paste one code exactly as listed. Codes are case-sensitive, and several here deliberately mix cases.
- Confirm. A successful entry returns a "Redeem Code Applied" message rather than dropping items into your bag.
- Open Mail and claim the attachments. Sources state mail attachments hold for 60 days.
- Each code is one use per account. If a row fails, treat it as expired, capped, region-limited, or already redeemed until verified otherwise.
What to Verify Next
Version 1.3 launches on August 19, 2026 after maintenance. Version launches and their preview livestreams are where this game's codes actually come from, and the August 8 preview drop set the pattern to expect: three codes at once, revealed on stream, dead two days later. If a 1.3 launch drop follows the same shape, the window will be measured in days rather than weeks, so the useful move is to watch the stream or the official Discord directly rather than waiting for a tracker to catch up.
Before then, WELCOMETONTE's August 18 deadline passes. After it does, it belongs in the expired table and we will move it there rather than quietly deleting it.
Update Rule
We do not mark a code as active just because another page says it is active. The page records what was checked, when it was checked, and what players should verify next.