Fisch rods differ mostly in what they cost and which stat they lean on. This page sets them out by the stage of the game they turn up at, with the recorded costs and effects, so you can see what each one adds.
Rod Progression Overview
💡 Note
Plastic Rod and Lucky Rod come first on the list. Multiple sources record Carbon Rod ($2,000) as the first affordable rod at the start of the game.
Early Game Rods
| Rod | Cost | Notes |
|---|---|---|
| Carbon Rod | $2,000 | +25% Luck. Multiple sources record it as the first affordable rod at the start. |
| Fungal Rod | Quest (Mushgrove Swamp) | 60% chance for a +Luck buff. |
| Steady Rod | $7,000 | High control stat, listed for deeper water and tougher fish. |
Mid Game Rods
| Rod | Cost | Notes |
|---|---|---|
| Arctic Rod | $25,000 | Frozen mutation (1.3x value). |
| Trident Rod | $150,000 | 30% Atlantean mutation (3x value). |
| Sunken Rod | Chests | 10% Sunken mutation (8.25x value). Chest drop, so the timing is random. |
Late Game Rods
| Rod | Cost | Notes |
|---|---|---|
| Rod of the Depths | $750,000 | Extra fish every 3 catches. |
| Kraken Rod | ~$1.33M | 10% double fish, Tentacle Surge (10x). |
| Chrysalis Rod | Quest | Bloom/Flora mutations (5-10x). |
Rod Stats Explained
Each rod has four key stats: Luck (affects catch quality), Control (reeling difficulty), Lure Speed (how fast fish bite), and Weight Capacity (max fish size). Rods trade these four against each other, and enchant relics add on top of them.
Enchant Effects
| Enchant | Effect | Pairs with |
|---|---|---|
| Divine | +Luck% | Rare fish hunting |
| Hasty | +Lure Speed | Farming coins |
| Resilient | +Control | Hard-to-catch fish |
| Windswept | +Weight | Mega fish |