Delta Force · Operators

Stinger

Support operator built around keeping a squad alive. He is the only support operator whose tactical gear is a gun, and his two smokes let him split one fight into several single duels.

Last checked October 9, 2026 Support G.T.I. Europe
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Stinger is a Support operator in Delta Force. This page records every ability the operator carries, what each one does, its cooldown, and the source each figure was read from. Read on October 9, 2026.

Where this comes from: ability names are the English client's, read from Liquipedia's operator pages. Cooldowns, charges, durations, ranges and damage figures are the Chinese community wiki's record of the operator, read on October 9, 2026 and translated here. The two are cross-checked against each other; where they disagree this page says so. The English codename is the rendering used by the community databases — Liquipedia, the Delta Force Fandom wiki and Delta Force Database — rather than a publisher statement: the publisher's own English operator list was not machine-readable when this page was written.

Operator Record

OperatorStingeras recorded by the wiki
ClassSupportone of four
CharacterRoy Smeename as recorded by the sources
FactionG.T.I. Europeas recorded by the wiki
Birth date23 February 2008published by the wiki
Tactical GearHive-Tech Pistolsee the ability table

Class, faction, codename and birth date: the community wiki's operator infobox, read October 9, 2026. Fields the wiki marks as unpublished are omitted rather than shown empty.

Illustration of a male operator with untidy blond hair and a short beard and a black headset, holding a scoped rifle with one hand while the other rests on the headset
Original illustrationOur own composition of the operator, drawn from the character art the wiki publishes for him: the untidy blond hair and short beard, the black headset, the grey-green field shirt with its sleeves rolled, the sand-coloured vest and the round shoulder patch. The smoke-filled position he stands in is our own scene rather than a location in the game. This is drawn artwork, not a screenshot of the actual game, and not a photograph of a real person.

Abilities

Support operator built around keeping a squad alive. He is the only support operator whose tactical gear is a gun, and his two smokes let him split one fight into several single duels.

The Chinese client labels the signature ability as the ultimate. The English client calls that slot Tactical Gear, and it is the same ability — across all sixteen operators the wiki's ultimate row and Liquipedia's Tactical Gear row are always the same one. These pages use the English client's slot names.

AbilitySlotCooldownEffect, as recorded by the sources
Hive-Tech PistolTactical Gear30 s per charge, up to 6 chargesA pistol that fires multi-target homing rounds, slowly healing allies and suppressing their pain. It holds six charges, one every 30 seconds. A hit restores 10 HP immediately and then roughly 20 seconds of regeneration and pain suppression, up to 50 HP in total, and it reaches 82 m. Aiming down sights locks onto a single target; firing from the hip tracks without precise aim. Long-pressing uses it on the operator himself. Against unarmoured enemies it deals 60 to the head or torso and 36 to limbs, with no armour penetration.
SmokescreenGadget60 sA gesture-controlled drone that flies forward laying smoke, with the fire button steering it. A tap lays a straight 40 to 50 m wall; holding steers it around corners or up slopes for L-shaped and elevated screens. The smoke lasts 12 to 15 seconds. The wiki notes it cannot be dyed into healing smoke by the pistol.
Hive-Tech Smoke GrenadeGadget40 sA grenade that produces a cloud rather than a line. It bounces once before releasing, spreads slower than D-Wolf's or Vyron's smoke, and lasts 14 to 15 seconds at up to 40 m thrown. Shot with the pistol it turns into healing smoke: every unit inside, enemies included, regenerates with no cap and gains about 50 seconds of healing on contact. Dyed smoke hides less — enemies inside become faintly visible and infrared sights see through it. It can also put out fire.
Expertly RescueTrait—Rescues through the pistol rather than by hand: he can revive from up to 3 m away in any posture, taking about 8 to 10 seconds in Hazard Operations or 1.5 seconds in Warfare. Teammates he revives keep the 20 HP of maximum health other revives cost them, and come back with 40 HP and 20 seconds of pain suppression.

Ability names and one-line roles: Liquipedia. Cooldowns, charges and damage figures: the Chinese community wiki's record, translated. Those numbers are the wiki's, not verified in game by us.

The Tactical Gear

Hive-Tech Pistol is this operator's tactical gear. The wiki's own skill list does not label an ultimate for this operator; the English client files the Hive-Tech Pistol as Tactical Gear, which is the same slot.

Cosmetics

The community wiki records these as this operator's skins. Their names are published only in Chinese with no English form we can cite, so the names below are our English renderings of the Chinese originals rather than official titles.

SkinNote
Pallbearer—
Hazardous Material—

Skin names: the community wiki's skin section for this operator, read October 9, 2026. Each name is our English rendering of the Chinese original rather than an official English title.

Sources

Update Rule

Ability figures change with balance patches, and this page tracks the two sources' record rather than trying to keep pace with every adjustment. The date at the top records when those sources were read, not when the game last changed. If a figure here disagrees with the publisher's own wiki, the publisher's figure is correct and this page is out of date.

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