Delta Force · Operators

Sineva

Engineer built around a full-body blast shield. He is the heaviest operator on the roster, and the only one who can pull enemies towards himself rather than the other way round.

Last checked October 9, 2026 Engineer G.T.I. Europe
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Sineva is a Engineer operator in Delta Force. This page records every ability the operator carries, what each one does, its cooldown, and the source each figure was read from. Read on October 9, 2026.

Where this comes from: ability names are the English client's, read from Liquipedia's operator pages. Cooldowns, charges, durations, ranges and damage figures are the Chinese community wiki's record of the operator, read on October 9, 2026 and translated here. The two are cross-checked against each other; where they disagree this page says so. The English codename is the rendering used by the community databases — Liquipedia, the Delta Force Fandom wiki and Delta Force Database — rather than a publisher statement: the publisher's own English operator list was not machine-readable when this page was written.

Operator Record

OperatorSinevaas recorded by the wiki
ClassEngineerone of four
CharacterAlexei Petrovname as recorded by the sources
FactionG.T.I. Europeas recorded by the wiki
Birth date22 July 1990published by the wiki
Tactical GearEOD Setsee the ability table

Class, faction, codename and birth date: the community wiki's operator infobox, read October 9, 2026. Fields the wiki marks as unpublished are omitted rather than shown empty.

Illustration of a male operator in a helmet with a full-face visor mask, advancing behind a transparent riot shield with a target decal, a rifle in his other hand
Original illustrationOur own composition of the operator, drawn from the character art the wiki publishes for him: the helmet with its full-face visor mask, the dark blue uniform, the dark green vest and olive pack, and the transparent riot shield with its target decal. The burning street he is advancing down is our own scene rather than a location in the game. This is drawn artwork, not a screenshot of the actual game, and not a photograph of a real person.

Abilities

Engineer built around a full-body blast shield. He is the heaviest operator on the roster, and the only one who can pull enemies towards himself rather than the other way round.

The Chinese client labels the signature ability as the ultimate. The English client calls that slot Tactical Gear, and it is the same ability — across all sixteen operators the wiki's ultimate row and Liquipedia's Tactical Gear row are always the same one. These pages use the English client's slot names.

AbilitySlotCooldownEffect, as recorded by the sources
EOD SetTactical Gear60 s charge, 150 s durationEquips a heavy EOD suit for 150 seconds with roughly 30 to 50% damage reduction against explosives and gunfire, and cuts armour durability loss by 40% — equivalent to about 1.67 times the durability. While it is on he can switch freely between the blast shield and his weapons, at the cost of handling, hip-fire accuracy and the ability to go prone. Left-click elbows for 10 damage and knocks enemies down in two or three hits; right-click dashes the shield for a movement-and-knockdown hit that drains stamina. The shield deflects throwables and its viewport can be shot out. Past 150 seconds he enters a fatigued state in which he can no longer knock enemies down.
Grapple GunGadget30 sFires a grappling hook up to 25 to 29 m that pulls in an enemy, a downed squadmate or a gear crate. A hit deals 10 damage, slows for 3 seconds and wounds the abdomen, and a dragged enemy cannot fire. The wind-up is 0.22 seconds and the rope can be cut by bullets or a fast melee. The wiki's core tip is to turn the shield 45 to 50 degrees immediately after firing to avoid being traded.
Razor Wire GrenadeGadget30 to 35 sDetonates on landing for 30 damage — the wiki notes it is fast enough to be almost undodgeable — and leaves a wire field that slows enemies, deals 5 to 8 damage per tick and makes noise, which doubles as an early warning. It throws about 50 m, only one field can exist at a time, and it damages allies and Sineva himself. It can be destroyed by gunfire, explosives or about five melee hits. Luna's volt arrow can electrify it, doubling the shock damage.
Rear GuardTrait—When the shield is not raised it hangs on his back and blocks bullets from behind, covering most of the upper body. During a rescue it swings to a 45-degree angle on his right. The wiki's warning is that the instant he switches between shield and weapon, his back is exposed.

Ability names and one-line roles: Liquipedia. Cooldowns, charges and damage figures: the Chinese community wiki's record, translated. Those numbers are the wiki's, not verified in game by us.

The Tactical Gear

EOD Set is this operator's tactical gear. The wiki's own table gives this ability's cooldown as ultimate charge — and notes it was extended from 90 to 150 seconds in a later patch.

Cosmetics

The community wiki records these as this operator's skins. Their names are published only in Chinese with no English form we can cite, so the names below are our English renderings of the Chinese originals rather than official titles.

SkinNote
Unbroken Oath—
Shield Peak—
Summer Party—

Skin names: the community wiki's skin section for this operator, read October 9, 2026. Each name is our English rendering of the Chinese original rather than an official English title.

Sources

Update Rule

Ability figures change with balance patches, and this page tracks the two sources' record rather than trying to keep pace with every adjustment. The date at the top records when those sources were read, not when the game last changed. If a figure here disagrees with the publisher's own wiki, the publisher's figure is correct and this page is out of date.

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