Delta Force · Operators

Morse

Recon operator who maps a room by sound. His tactical gear ignores smoke entirely, because it listens rather than looks.

Last checked October 9, 2026 Recon G.T.I.
Ad Space — Leaderboard (728×90)

Morse is a Recon operator in Delta Force. This page records every ability the operator carries, what each one does, its cooldown, and the source each figure was read from. Read on October 9, 2026.

Where this comes from: ability names are the English client's, read from Liquipedia's operator pages. Cooldowns, charges, durations, ranges and damage figures are the Chinese community wiki's record of the operator, read on October 9, 2026 and translated here. The two are cross-checked against each other; where they disagree this page says so. The English codename is the rendering used by the community databases — Liquipedia, the Delta Force Fandom wiki and Delta Force Database — rather than a publisher statement: the publisher's own English operator list was not machine-readable when this page was written. The Chinese client files this operator as Assault; the English client lists Recon.

Operator Record

OperatorMorseas recorded by the wiki
ClassReconone of four
CharacterLuke Everleyname as recorded by the sources
FactionG.T.I.as recorded by the wiki
Tactical GearAdvanced Sonar Devicesee the ability table

Class, faction, codename and birth date: the community wiki's operator infobox, read October 9, 2026. Fields the wiki marks as unpublished are omitted rather than shown empty.

Illustration of a male operator with dark brown hair swept back and a short beard, a blue denim-style jacket with its sleeves rolled and a hand resting on the radio on his chest rig
Original illustrationOur own composition of the operator, drawn from the character art the wiki publishes for him: the dark brown hair swept back, the short beard, the blue denim-style jacket with its sleeves rolled, the blue lanyard and the sand-coloured chest rig carrying his radio and its short antenna. The smoke-filled position he stands in is our own scene rather than a location in the game. This is drawn artwork, not a screenshot of the actual game, and not a photograph of a real person.

Abilities

Recon operator who maps a room by sound. His tactical gear ignores smoke entirely, because it listens rather than looks.

The Chinese client labels the signature ability as the ultimate. The English client calls that slot Tactical Gear, and it is the same ability — across all sixteen operators the wiki's ultimate row and Liquipedia's Tactical Gear row are always the same one. These pages use the English client's slot names.

AbilitySlotCooldownEffect, as recorded by the sources
Advanced Sonar DeviceTactical GearCharge on the abilityOpens a fan-shaped sonar field for about 12 seconds. Anything that moves inside is outlined in real time — moving, swapping weapons, crouching, using an ability, even turning the camera. The outlines are shared with the squad and let them shoot before the target is visible. Enemies that stay completely still are still counted, so the number of operators in the area is always shown. Because it detects sound and not light, smoke does nothing against it. The wiki notes it can be placed under an open door, with the sweep direction controlled by opening and closing it.
Throwable JammerGadget2 carried, about 30 s eachA resonance disruptor that detonates instantly, passes through walls, and slows enemies inside while blurring their vision, cutting their hearing and turning speed, and making them emit sound continuously — which is what feeds the sonar. It does not affect the operator or his squad. Radius is about 8 to 10 m. The wiki's reading is that it is his opening tool, thrown before peeking, because a target it hits cannot turn away from the flashbang that follows.
Delayed FlashbangGadget2 carried, about 30 sA flashbang that bursts later than Nox's and gives an audible cue, blinding everyone facing it for about 3 seconds. The wiki documents three throws: instant burst on the wall behind a close enemy, burst off the ground beside a nearer one, and burst off a wall in front when there is a height difference. It also works as a probe, and as a way to buy time when pursued.
Sonic SitrepTrait—The wiki records this as roughly 20% more hearing range, with any enemy firing within 100 m marked on the map; Liquipedia describes the same slot as reconnaissance on nearby enemy devices producing markers only the operator can see. Both readings are passive intelligence, and the two sources agree on the slot even where they describe it differently.

Ability names and one-line roles: Liquipedia. Cooldowns, charges and damage figures: the Chinese community wiki's record, translated. Those numbers are the wiki's, not verified in game by us.

The Tactical Gear

Advanced Sonar Device is this operator's tactical gear. The wiki's own table gives this ability's cooldown as ultimate charge — and records the field as lasting about 12 seconds.

Cosmetics

The community wiki's skin section for this operator lists the default look and nothing further as of October 9, 2026. Where the publisher's own store page or patch notes name a skin for this operator, that is where the official name should be read from.

Sources

Update Rule

Ability figures change with balance patches, and this page tracks the two sources' record rather than trying to keep pace with every adjustment. The date at the top records when those sources were read, not when the game last changed. If a figure here disagrees with the publisher's own wiki, the publisher's figure is correct and this page is out of date.

BackAll operators NextDelta Force