Luna is a Recon operator in Delta Force. This page records every ability the operator carries, what each one does, its cooldown, and the source each figure was read from. Read on October 9, 2026.
Operator Record
Class, faction, codename and birth date: the community wiki's operator infobox, read October 9, 2026. Fields the wiki marks as unpublished are omitted rather than shown empty.
Abilities
Recon specialist built around long-range detection. Every one of her four abilities deals damage or reveals, and whatever she sees the whole squad sees.
The Chinese client labels the signature ability as the ultimate. The English client calls that slot Tactical Gear, and it is the same ability — across all sixteen operators the wiki's ultimate row and Liquipedia's Tactical Gear row are always the same one. These pages use the English client's slot names.
| Ability | Slot | Cooldown | Effect, as recorded by the sources |
|---|---|---|---|
| Detection Arrow | Tactical Gear | 75 s / 1 arrow | Fires an electronic scanning arrow that detects unobstructed enemies along its flight path. It reaches its full 80 m detection radius about 10 m above the ground and flies roughly 200 m. Scans paint bots red and human players orange, with a voice cue. A direct hit deals 20 to the body and 40 to the head. It bounces once before embedding in a wall, and enemies inside smoke are not detected. |
| Volt Arrow | Gadget | 40 s / 2 arrows (30 s / 3 in Warfare) | Fires an electric arrow that leaves a 5 m current field for 5 seconds — 10 m underwater — dealing ten ticks of 7 area damage and applying a fracture that slows healing. Hits on vehicles apply a laser mark that shortens rocket lock-on time. Holding charges for extra range, right-click toggles the bounce mode, and an enemy it is stuck into can pull it out. |
| Enhanced Fragmentation Grenade | Gadget | 45 s / 2 (1 in Warfare) | High-explosive grenade with an 8 m blast radius and a maximum of 110 damage, with armour absorbing part of it. Applies fracture and bleeding. The pin is audible at 30 m, and cooking adds roughly 0.5 s of fuse per 10 m thrown. Its blast damage also triggers the trait. |
| Hunter's Mark | Trait | — | Damaging a hostile briefly reveals them: 1 second from ability damage, 0.5 seconds from gunfire. The reveal is shared with the whole squad and applies to bots, map bosses, players and hostile helicopters. Only direct damage triggers it — bleed and other damage-over-time effects do not. |
Ability names and one-line roles: Liquipedia. Cooldowns, charges and damage figures: the Chinese community wiki's record, translated. Those numbers are the wiki's, not verified in game by us.
The Tactical Gear
Detection Arrow is this operator's tactical gear. The wiki's own analysis names the Detection Arrow the operator's signature ability and notes that its detection range outdoors runs into the hundreds of metres.
Cosmetics
The community wiki's skin section for this operator lists the default look and nothing further as of October 9, 2026. Where the publisher's own store page or patch notes name a skin for this operator, that is where the official name should be read from.
Sources
- the Luna page on the Chinese community wiki — cooldowns, charges, durations, ranges, damage figures, class, faction and birth date.
- Luna on Liquipedia — the English client's ability names and one-line role tags.
- Delta Force Fandom — Operators and Delta Force Database — Operators — cross-check for the operator's roster entry and English codename.
- Delta Force — official wiki (English) — the publisher's own reference, linked without
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Update Rule
Ability figures change with balance patches, and this page tracks the two sources' record rather than trying to keep pace with every adjustment. The date at the top records when those sources were read, not when the game last changed. If a figure here disagrees with the publisher's own wiki, the publisher's figure is correct and this page is out of date.