Delta Force · Operators

D-Wolf

Assault operator built entirely around mobility. He is the only operator in the game with a slide trait, and his tactical gear turns that mobility into a sustained push.

Last checked October 9, 2026 Assault G.T.I.
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D-Wolf is a Assault operator in Delta Force. This page records every ability the operator carries, what each one does, its cooldown, and the source each figure was read from. Read on October 9, 2026.

Where this comes from: ability names are the English client's, read from Liquipedia's operator pages. Cooldowns, charges, durations, ranges and damage figures are the Chinese community wiki's record of the operator, read on October 9, 2026 and translated here. The two are cross-checked against each other; where they disagree this page says so. The English codename is the rendering used by the community databases — Liquipedia, the Delta Force Fandom wiki and Delta Force Database — rather than a publisher statement: the publisher's own English operator list was not machine-readable when this page was written.

Operator Record

OperatorD-Wolfas recorded by the wiki
ClassAssaultone of four
CharacterKai Silvaname as recorded by the sources
FactionG.T.I.as recorded by the wiki
Birth date21 Maypublished by the wiki
Tactical GearMotorized Exoskeletonsee the ability table

Class, faction, codename and birth date: the community wiki's operator infobox, read October 9, 2026. Fields the wiki marks as unpublished are omitted rather than shown empty.

Illustration of a dark-skinned bearded male operator in a dark camouflage cap with white headphones and amber shooting glasses, two stripes of face paint on his cheek, pointing forward with a red-and-black hand cannon mounted on his right forearm
Original illustrationOur own composition of the operator, drawn from the character art the wiki publishes for him: the dark camouflage cap, the white headphones over it, the amber shooting glasses, the olive jacket with its chest rig and pack, and the red-and-black hand cannon with its green side display, carried on the forearm rather than gripped in the hand. The face paint and the burning wreckage behind him are our own scene rather than a location in the game. This is drawn artwork, not a screenshot of the actual game, and not a photograph of a real person.

Abilities

Assault operator built entirely around mobility. He is the only operator in the game with a slide trait, and his tactical gear turns that mobility into a sustained push.

The Chinese client labels the signature ability as the ultimate. The English client calls that slot Tactical Gear, and it is the same ability — across all sixteen operators the wiki's ultimate row and Liquipedia's Tactical Gear row are always the same one. These pages use the English client's slot names.

AbilitySlotCooldownEffect, as recorded by the sources
Motorized ExoskeletonTactical GearCharge on the abilityAfter a 1.5-second wind-up, enters a 25-second overcharged state: sprint speed increases, crowd control is ignored and some stamina is restored. Knocking down players or bots restores health and stamina and extends the duration. The wiki is explicit that it grants neither super armour nor damage reduction.
Triple BlasterGadget70 s / 2 chargesFires three grenades in sequence by pulling the ring. They can bounce and can stick to allies, enemies and vehicles, and they apply a brief stun on hit. Each round is weaker than a frag grenade and the wind-up is long, and the wiki's own guidance is to treat it as area denial rather than a kill tool. It can destroy light vehicles.
Tactical Smoke GrenadeGadget45 s / 2 chargesA low-load smoke grenade that detonates instantly when thrown at the ground and bounces with a delay off walls. Covers roughly 10 m for 8 to 9 seconds, and can extinguish another operator's incendiary. The wiki names three uses: pushing, crossing open ground, and disengaging.
Tactical SlideTrait—The only slide trait in the game. Pressing crouch while sprinting starts a slide covering about 5 m on flat ground, or about 8 m with a slide jump. It can be triggered after a single stride, and firing, throwing smoke and switching weapons all work during it. A short cooldown follows, during which a second slide is forced short.

Ability names and one-line roles: Liquipedia. Cooldowns, charges and damage figures: the Chinese community wiki's record, translated. Those numbers are the wiki's, not verified in game by us.

The Tactical Gear

Motorized Exoskeleton is this operator's tactical gear. The wiki labels this one an ultimate in the ability header itself, with the overcharged state named separately.

Cosmetics

The community wiki records these as this operator's skins. Their names are published only in Chinese with no English form we can cite, so the names below are our English renderings of the Chinese originals rather than official titles.

SkinNote
Chainsaw HorrorRecorded under the Chinese title of the Saw films.

Skin names: the community wiki's skin section for this operator, read October 9, 2026. Each name is our English rendering of the Chinese original rather than an official English title.

Sources

Update Rule

Ability figures change with balance patches, and this page tracks the two sources' record rather than trying to keep pace with every adjustment. The date at the top records when those sources were read, not when the game last changed. If a figure here disagrees with the publisher's own wiki, the publisher's figure is correct and this page is out of date.

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