Heroes World is a battlegrounds and fighting Roblox game from [B:S] HW Team, a verified Roblox group. Every figure on this page comes from Roblox's own public API rather than a tracker's paraphrase, and each one is stamped with the moment we read it. At 07:12 UTC on August 18, 2026 the game was live as [🩸NEW RAID & ITEMS 🔪] Heroes World with 234,001,691 lifetime visits and 31 players in game at that exact moment.
Live Snapshot
Read directly from Roblox's own public endpoints at 07:12 UTC on August 18, 2026, for universe 1691616425 (root place 4934471106). These are raw platform fields, not estimates. Both links open the live JSON, so you can re-run our reading yourself rather than take our word for it — the numbers will have moved on since we read them, which is the point:
games.roblox.com/v1/games— players in game, visits, favourites, created and updated dates, live title.games.roblox.com/v1/games/votes— the up and down vote counts behind the approval figure.
Live title at reading: [🩸NEW RAID & ITEMS 🔪] Heroes World · Developer: [B:S] HW Team (Roblox group 6073919, verified badge) · Universe 1691616425, root place 4934471106.
What These Numbers Actually Mean
Raw counts are easy to quote and easy to misread. These are the three derived figures we use internally to judge whether a game is durable, and what they say about Heroes World.
- Favourites as a share of visits — 0.32%. This is a retention signal: how many of the people who showed up cared enough to bookmark. It sits well under the 1.5% mark that would signal a favourite-gated in-game reward, so nothing about this ratio looks manufactured.
- Favourites per concurrent player — about 24,300 to 1. This compares the size of the returning population to the size of the room at any one moment. That is far above the 150-to-300-to-1 band we treat as a durable rotating audience elsewhere on this site. The gap comes from six-plus years of accumulated favourites measured against a single small concurrent reading (31) — a one-moment snapshot can swing this ratio hard, so we are not reading growth or decline into it.
- Approval at 95.0% across 559,137 votes. The vote count matters as much as the percentage — a rating on a small sample is noise, while 95.0% on well over half a million votes is a settled verdict.
Put together: a low, unmanipulated favourites-to-visits share and a settled approval rating across more than half a million votes. The concurrent count is small next to the lifetime favourite base, which is the kind of gap a six-year-old game accumulates rather than a sign we can read as growth or decline from one snapshot. We are not putting an all-time platform rank on the visit count, because we did not verify one.
What Is Live Right Now
Both of the following come from the game's own description field on the Roblox API, read August 18, 2026 — first-party, not a tracker's paraphrase.
- Crimson Mimic Essentials update. The description names this as the current update and lists what it carries: a new raid, new items, new titles, new emotes, and "lots of QOL changes." The live title carries a raid emoji and the words "NEW RAID & ITEMS" — the developers flagging the same update on the storefront.
- Two named codes. The description states "New Codes : MimicBossfight & MimicItems." That matches exactly what our codes page lists as the two currently active source-listed signals — no discrepancy this time between the description and our own codes reporting.
The description names no future milestone code and no threshold, so there is nothing to check against a live counter on this reading.
Background
Heroes World launched on April 23, 2020 and has been updated since — the most recent developer update recorded by the platform was August 3, 2026, fifteen days before this reading. Across those six-plus years it has accumulated 234,001,691 visits, which averages out to roughly 101,000 visits per day of its life, though real traffic is far from evenly spread.
How the Game Works
Heroes World is a battlegrounds and fighting game, per Roblox's own genre classification, with room for up to 14 players per server. The developer's own description lists the full control scheme: F blocks, M1 attacks, the number keys 1 and 5 plus Z, X and C trigger skills, M opens the menu, and Q dashes. That is the extent of what the developer's own description states about mechanics. We have not played the game and we are not going to describe raid difficulty, item drop rates, title requirements, class balance or power tiers from second-hand summaries — if we cannot source it first-party, it does not go on the page.
Official Channels
Where to go for first-party information. We link these without nofollow because we have checked them and we do stand behind them, unlike the third-party trackers we cite on the codes page.
- Heroes World on Roblox — the game itself, and the description field that most of this page is sourced from.
- [B:S] HW Team — the verified developer group, where update announcements are posted.
The raw API endpoints behind our figures are linked in the Live Snapshot section above rather than here, because they are a verification tool rather than somewhere a player would go.
Heroes World Guides
Heroes World Codes (August 2026)
Two source-listed active signals named in the developer's own description, six disputed codes held in a separate table, and the redemption steps through the in-game menu.
Heroes World Beginner Tips
Early spin, money and combat priorities for new players.
Heroes World Spins and Powers Guide
A decision-support guide for spin rewards and power reroll choices.
Codes
Heroes World's own description names two active codes: MimicBossfight and MimicItems, part of the Crimson Mimic Essentials update. Codes are entered through the in-game menu — press M, then type the code into the text box exactly as shown. A further six codes appear on one tracker but not in the developer's own description; our codes page holds those in a separate, disputed table rather than presenting them as active. Full detail, sources and caveats are on the codes page.
Go to Heroes World Codes →
Two active signals, six disputed, redemption steps, and a dated source list.
Update Rule
We do not mark a code as active just because another page says it is active, and we do not quote a player count without saying when we read it. This page records what was checked, when it was checked, and where the evidence runs out.