Haze Seas Guide Hub

Live first-party numbers, what they actually mean, the x2 Mastery Weekend, and the codes page.
Last checked August 18, 2026Roblox / Action RPGOriginal GGGuides image
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Haze Seas is a Roblox pirate-fantasy action RPG from [HS] Haze Studios, a Roblox group with close to 4.9 million members, carrying on from the studio's earlier game Haze Piece under a new name. Every figure on this page comes from Roblox's own public API rather than a tracker's paraphrase, and each one is stamped with the moment we read it. At 16:54 UTC on August 18, 2026 the game was live as Haze Seas [x2 MASTERY Weekend] with 8,648 players in game and 297,581,066 lifetime visits.

Coverage stance: We have first-party numbers and first-party mechanic facts for Haze Seas pulled straight from Roblox's own API, and we have not played it. This hub stops where our evidence stops — there is no strategy guide here and no mechanic beyond what the game's own description states. Our codes page treats every code as a dated source-listed signal and flags one row, GROUPONLY, as disputed rather than picking a side.

Live Snapshot

Read directly from Roblox's own public endpoints at 16:54 UTC on August 18, 2026, for universe 2644656496 (root place 6918802270). These are raw platform fields, not estimates. Both links open the live JSON, so you can re-run our reading yourself rather than take our word for it — the numbers will have moved on since we read them, which is the point:

Players in game8,648at 16:54 UTC, Aug 18
Lifetime visits297.6M297,581,066 exactly
Favourites4.31M1.45% of visits
Approval97.7%1.75M up / 41.9K down
Age5y 2mlaunched June 6, 2021
Last dev updateAug 1518:09 UTC, three days prior
Server size12max players per server
GenreAdventureRPG / Action RPG sub-genre

Live title at reading: Haze Seas [x2 MASTERY Weekend] · Developer: [HS] Haze Studios (Roblox group 6602131, not currently carrying a verified badge) · Universe 2644656496, root place 6918802270.

What These Numbers Actually Mean

Raw counts are easy to quote and easy to misread. These are the three derived figures we use internally to judge whether a game is durable, and what they say about Haze Seas.

  • Favourites as a share of visits — 1.45%. This is a retention signal: how many of the people who showed up cared enough to bookmark. That sits above the normal band for a large Roblox experience, and it lines up with something first-party rather than a hidden mechanic: the game's own description opens with "Like + Favorite the game if you enjoyed!" — a direct on-page ask, which plausibly explains why the ratio sits where it does. The description does not promise an in-game reward for favouriting, so we are not calling this a reward-gated ratio.
  • Favourites per concurrent player — about 499 to 1. This compares the size of the returning population to the size of the room at any one moment. That is well above the 150–300 to 1 band we treat as a durable rotating audience, consistent with a game that has accumulated favourites across five years rather than a recent spike.
  • Approval at 97.7% across 1.79 million votes. The vote count matters as much as the percentage — a rating this high on a sample this large is a settled verdict rather than noise. In exact terms, that is 1,747,951 upvotes against 41,914 downvotes, out of 4,312,269 total favourites.
Illustration of a large crowd of small pirate figures with a small cluster glowing gold and marked with a star
Original illustrationFavourites sit at 1.45% of visits, above the normal band for a large Roblox game. This is drawn artwork, not a screenshot of the actual game.

Put together: five years old, an approval rating settled on a large sample, and a favouriting rate that most likely reflects the description's explicit request rather than an unexplained anomaly. We are not putting an all-time platform rank on the visit count, because we did not verify one.

What Is Live Right Now

The following come from the game's own description field on the Roblox API, read August 18, 2026 — first-party, not a tracker's paraphrase.

  • x2 Mastery Weekend. The description states mastery gain doubles every weekend. The live title itself reads Haze Seas [x2 MASTERY Weekend], the developers flagging the same event on the storefront — a second first-party field confirming the first.
  • Fruit spawn and despawn timers. The description states fruits spawn every 60 minutes and despawn after 20 minutes, and that fruits also spawn inside VIP servers, capped at five.
  • D. Clan grants Conqueror's Haki. The description states joining the D. Clan gives Conq Haki.
  • Xbox and mobile support. The description states the game is supported on Xbox and mobile, alongside the standard Roblox client.
  • A community server for sneak peeks and codes. The description points players toward a community server for advance looks and codes, without giving the invite link or a specific code itself.
Illustration of a glowing multiplier banner flying above a pirate ship crew training on deck
Original illustrationThe description's own x2 Mastery Weekend event, confirmed by the live title tag. This is drawn artwork, not a screenshot of the actual game.

36 Devil Fruits are named directly in the description — Saturn, Okuchi, Wolf, Vanish, Circus, Spin, Spike, Bomb, Barrier, Paw, Smoke, Sand, String, Mammoth, Buddha, Snow, Tremor, Gas, Gravity, Flame, Shadow, Light, Operation, Ice, Electricity, Magma, Love, Gum, Darkness, Magnet, Phoenix, Soul, Leopard, Venom, Dragon and Dough — matching the description's own count.

Background

Haze Seas launched on June 6, 2021, under the earlier name Haze Piece, and the most recent developer update recorded by the platform was August 15, 2026, three days before this reading. Across those five-plus years the game has accumulated close to 297.6 million visits, which averages out to roughly 156,700 visits per day of its life, though real traffic is far from evenly spread across that span. Third-party wikis describe Haze Seas as a rework and rename of Haze Piece — an overhaul of the same underlying game rather than a separate title — though the sources we checked disagree on exactly when the rename took effect: one places it in June 2026, another was still forecasting a July–August 2026 window shortly before our reading. We are not picking between them; the game is live under the Haze Seas name and title as of our reading, which is the fact we can stand behind.

Illustration of a ship's sail being repainted from one banner design to another mid-voyage
Original illustrationThe game's rework and rename from Haze Piece to Haze Seas, per third-party sources that disagree on the exact date. This is drawn artwork, not a screenshot of the actual game.

The code system predates the rename: our own codes archive's oldest expired entries carry names like HAZEPIECE23, XMAS2023 and DRAGONUPDATE23, which places the start of the code system well before the Haze Seas name existed. The developer group behind the game, [HS] Haze Studios, has close to 4.9 million members but does not currently carry Roblox's verified badge.

How the Game Works

Haze Seas centres on Devil Fruits: the description names 36 of them, spanning names like Electricity, Dragon, Magma and Phoenix. Fruits spawn in the world every 60 minutes and despawn after 20 minutes if unclaimed, and fruits also spawn inside VIP servers, with a limit of five per server. Joining the D. Clan grants Conqueror's Haki. That is the honest limit of what the description tells us. We have not played the game and we are not going to describe combat, levelling, island progression or any Awakening system from second-hand summaries — if we cannot source it first-party, it does not go on the page.

Illustration of a glowing fruit hovering above island water with a small pirate boat approaching
Original illustrationDevil Fruits spawn every 60 minutes and despawn after 20, per the developer's own description. This is drawn artwork, not a screenshot of the actual game.

Official Channels

Where to go for first-party information. We link these without nofollow because we have checked them and we do stand behind them, unlike the third-party trackers we cite on the codes page. We could not confirm a developer-linked Discord from a first-party field — Roblox's social-links endpoint for this game did not return data for us — so we are not listing one here, even though fan wikis print an invite.

  • Haze Seas on Roblox — the game itself, and the description field that most of this page is sourced from.
  • [HS] Haze Studios — the developer group, where update announcements are posted.

The raw API endpoints behind our figures are linked in the Live Snapshot section above rather than here, because they are a verification tool rather than somewhere a player would go.

Haze Seas Guides

Haze Seas Codes (August 2026)

Source-listed signals across four trackers, the one disputed row (GROUPONLY), redeem steps, and the full expired archive.

Codes

Codes are redeemed through the Menu button's gift box / treasure chest icon and are case-sensitive. The description itself points to a community server for sneak peeks and codes rather than listing an in-game code directly. Full detail, sources and caveats — including the one disputed row — are on the codes page.

Illustration of a treasure chest token glowing on a wooden ship deck
Original illustrationCodes are redeemed through the Menu button's treasure chest icon. This is drawn artwork, not a screenshot of the actual game.

Go to Haze Seas Codes →

Source-listed signals across four trackers, one disputed row, redeem steps, and a dated source list.

Update Rule

We do not mark a code as active just because another page says it is active, and we do not quote a player count without saying when we read it. This page records what was checked, when it was checked, and where the evidence runs out.

NextHaze Seas Codes