Evomon is a creature-collecting adventure on Roblox from Evomon Devs, a verified Roblox group, built around catching, training and battling wild Evomon. Every figure on this page comes from Roblox's own public API rather than a tracker's paraphrase, and each one is stamped with the moment we read it. At 15:44 UTC on August 18, 2026 the game was live as Evomon[Season1] with 11,913 players in game and 128,135,430 lifetime visits.
Live Snapshot
Read directly from Roblox's own public endpoints at 15:44 UTC on August 18, 2026, for universe 9826885587 (root place 134381727982611). These are raw platform fields, not estimates. Both links open the live JSON, so you can re-run our reading yourself rather than take our word for it — the numbers will have moved on since we read them, which is the point:
games.roblox.com/v1/games— players in game, visits, favourites, created and updated dates, live title.games.roblox.com/v1/games/votes— the up and down vote counts behind the approval figure.
Live title at reading: Evomon[Season1] · Developer: Evomon Devs (Roblox group 665060893, verified badge) · Universe 9826885587, root place 134381727982611.
Background
Evomon launched on March 3, 2026 and the most recent developer update the platform recorded was August 17, 2026, the day before this reading. That is 167 days between the created and updated timestamps, across which the game has taken 128,135,430 visits — an average of roughly 767,000 visits per day of its life so far, though real traffic is far from evenly spread across that stretch. The developer's own description already lists eight previous codes and names a threshold for the next one; the codes page goes through that list and cross-checks it against three trackers.
How the Game Works
The developer's own description frames Evomon as "Catch. Battle. Explore." and says players step into "a world of wild Evomons and hidden treasures." Beyond that framing line, it states four things directly: players chase Shiny and Sparkle colour variants, of which it says there are "200+"; players catch and train wild Evomon and take them into battles built on "skills and strategy"; players can ride "legendary Evomon"; and players can team up with friends to take on dungeons together. That is the entire first-party account of what the game does. We have not played Evomon, and we are not going to describe type match-ups, evolution chains, egg-hatching odds, dungeon difficulty or trait-reroll formulas from second-hand summaries — if a mechanic is not in the developer's own words, it does not go on this page.
Official Channels
Where to go for first-party information. We link these without nofollow because we have checked them and we do stand behind them, unlike the third-party trackers we cite on the codes page.
- Evomon on Roblox — the game itself, and the description field this page is sourced from.
- Evomon Devs — the verified developer group behind the game.
The raw API endpoints behind our figures are linked in the Live Snapshot section above rather than here, because they are a verification tool rather than somewhere a player would go.
Evomon Guides
Evomon Codes (August 2026)
The developer's own milestone code list checked against three trackers, a live-counter check on the next threshold, and the rows where sources disagree.
Evomon Farming Guide
A short checklist on pacing early resource spending before committing to rerolls or refreshes.
Evomon Trait Priority
A short checklist on keeping a flexible setup early rather than chasing a perfect roll too soon.
Codes
Evomon's own description publishes a running list of previous codes — 2K-LIKES, THXFOR5K, 12klikes, 20000LIKES, 30K-LIKES, EVO60SPARK, EVO120HYPE and 240evoRISE — and says the next one lands at 400,000 likes. A developer publishing its own milestone list is rarer than it sounds; most Roblox games leave code-tracking entirely to third-party trackers. Full detail, the live-counter check against that 400K threshold, and the rows where three trackers disagree are on the codes page.
Go to Evomon Codes →
Eight developer-listed codes cross-checked against three trackers, one live milestone check, and the disputed rows held out of the active table.
Update Rule
We do not mark a code as active just because another page says it is active, and we do not quote a player count without saying when we read it. This page records what was checked, when it was checked, and where the evidence runs out.