Dig & Clean is a digging and cleaning simulator on Roblox from the "Squeaky Clean!" Roblox group. Every figure on this page comes from Roblox's own public API rather than a tracker's paraphrase, and each one is stamped with the moment we read it. At 15:43 UTC on August 18, 2026 the game was live as [UPD] Dig & Clean 🧼 with 55,430 players in game and 47,281,781 lifetime visits.
Live Snapshot
Read directly from Roblox's own public endpoints at 15:43 UTC on August 18, 2026, for universe 10475794799 (root place 83038462357724). These are raw platform fields, not estimates. Both links open the live JSON, so you can re-run our reading yourself rather than take our word for it — the numbers will have moved on since we read them, which is the point:
games.roblox.com/v1/games— players in game, visits, favourites, created and updated dates, live title.games.roblox.com/v1/games/votes— the up and down vote counts behind the approval figure.
Live title at reading: [UPD] Dig & Clean 🧼 · Developer: "Squeaky Clean!" Roblox group (group 679586291) · Universe 10475794799, root place 83038462357724.
Worth flagging: 818,422 favourites is 1.73% of lifetime visits, above the roughly 1.5% band we treat as the usual sign of an in-game reward tied to favouriting rather than pure retention. The developer's description does not mention such a reward, so we cannot confirm one exists — we are only noting the ratio.
Background
Dig & Clean was created on July 9, 2026, per Roblox's own created-date field, and the platform's own updated field puts its most recent developer update at August 17, 2026, 00:10 UTC — a day before this reading. In its first 39 days it has logged 47,281,781 visits, averaging roughly 1.21 million a day (47,281,781 ÷ 39), though real traffic will have been far from evenly spread. The code system is not mentioned in the developer's live description; our codes page dates its arrival to Update 1 on August 10, 2026, corroborated by four independent trackers.
How the Game Works
Dig & Clean is a digging and cleaning simulator. The developer's own description says players dig up dirty junk and buried treasure, then spray it clean to find out what it is. It adds that players hunt for the rarest items in the game, show off their best finds in their own museum, and buy better shovels and spray bottles. The same description states the game runs on mobile, tablet, PC and console. That is the entire mechanic list the developer publishes, and it is the honest limit of what we can state. We have not played Dig & Clean, and we are not going to describe a detector, rarity colours, a gold economy or island unlocks from second-hand summaries — if the developer's own text does not say it, it does not go on this page.
Official Channels
Where to go for first-party information. We link these without nofollow because we have checked them ourselves, unlike the third-party trackers we cite on the codes page.
- Dig & Clean on Roblox — the game itself, and the description field most of this page is sourced from.
- "Squeaky Clean!" Roblox group — the developer group behind the game.
The raw API endpoints behind our figures are linked in the Live Snapshot section above rather than here, because they are a verification tool rather than somewhere a player would go.
Dig & Clean Guides
Dig & Clean Codes (August 2026)
Two source-listed Luck-boost codes, why one fan site's "no active codes" claim is simply stale, redeem steps behind the tutorial gate, and a set of invented codes we rejected.
Codes
Dig & Clean's code system is not mentioned in the developer's live description; our codes page dates its arrival to Update 1 on August 10, 2026, corroborated by four independent trackers. Two Luck-boost codes are source-listed as of our last codes check, redeemed by finishing the tutorial, opening the Shop menu, scrolling to the bottom, and entering the code into the field there. Full detail, source list and caveats are on the codes page.
Go to Dig & Clean Codes →
Two active signals, four independent sources, one capitalisation note, and four invented codes we checked and rejected.
Update Rule
We do not mark a code as active just because another page says it is active, and we do not quote a player count without saying when we read it. This page records what was checked, when it was checked, and where the evidence runs out.