Beatball Guide Hub

Live first-party numbers, what they actually mean, Season 2, and the codes page.
Last checked August 17, 2026Roblox / Sports / Arcade SoccerOriginal GGGuides image
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Beatball is a physics-based top-down soccer game from Lucentum Games, a verified Roblox group, and its own tagline calls it "easy to learn, impossible to master." Every figure on this page comes from Roblox's own public API rather than a tracker's paraphrase, and each one is stamped with the moment we read it. At 12:25 UTC on August 17, 2026 the game was live as [⚽] Beatball with 1,852 players in game and 59,565,323 lifetime visits after only 57 days live.

Coverage stance: We have first-party numbers and first-party feature facts for Beatball, and we have not played it. This hub stops where our evidence stops — there is no strategy guide here and no invented mechanics. Our codes page treats all three codes as dated source-listed signals, and notes that the developer's own description lists all three directly rather than us having to rely on trackers alone.

Live Snapshot

Read directly from Roblox's own public endpoints at 12:25 UTC on August 17, 2026, for universe 10370802481 (root place 105452889569708). These are raw platform fields, not estimates. Both links open the live JSON, so you can re-run our reading yourself rather than take our word for it — the numbers will have moved on since we read them, which is the point:

Players in game1,852at 12:25 UTC, Aug 17
Lifetime visits59.6M59,565,323 exactly
Favourites220K220,159 exactly, 0.370% of visits
Approval70.5%16,121 up / 6,742 down
Age57 dayslaunched June 21, 2026
Last dev updateJul 3122:18 UTC, 17 days before this reading
Server size64max players; custom rooms cap at 16v16
GenreSportsSports & Racing category

Live title at reading: [⚽] Beatball · Developer: Lucentum Games (Roblox group 1102575454, verified badge) · Universe 10370802481, root place 105452889569708.

At only 57 days old, Beatball's numbers are still early — a single reading here is a snapshot of a fast, young launch window rather than a settled long-term trend. We are publishing the exact timestamp precisely so it can be read that way.

What These Numbers Actually Mean

Raw counts are easy to quote and easy to misread. These are the three derived figures we use internally to judge whether a game is durable, and what they say about Beatball so early in its life.

  • Favourites as a share of visits — 0.370%. This is a retention signal: how many of the people who showed up cared enough to bookmark. Beatball's 0.370% sits well under the 1.5% mark that would signal an in-game reward for favouriting, so there is no sign this figure has been gamed.
  • Favourites per concurrent player — about 119 to 1. This compares the size of the returning population to the size of the room at any one moment. It sits between the roughly 20-to-1 mark that signals fast churn and the 150-to-300-to-1 band that signals a durable rotating audience — a reasonable place for a game only two months old, and one likely to keep moving as it ages.
  • Approval at 70.5% across 22,863 votes (16,121 up, 6,742 down). The vote count matters as much as the percentage. 22,863 is a real sample, but it is a fraction of the tens of millions of visits the game has had, so this reads as an early, still-forming verdict rather than a settled one.
Illustration of a large crowd of small round cartoon player figures with a handful glowing and marked with a star
Original illustrationThe 0.370% favourites-to-visits ratio means only a sliver of visitors ever favourite the game. Not a chart generated from the data.

Put together: barely two months old, a five-figure concurrent count, a retention ratio with no sign of gaming, and an approval rating still building its sample size. We are not putting an all-time platform rank on the visit count, because we did not verify one.

What Is Live Right Now

Both of the following come from the game's own description field on the Roblox API, read August 17, 2026 — first-party, not a tracker's paraphrase.

  • Season 2 is live. The description includes the line "⭐ NEW SEASON #2," confirming the ranked ladder has moved into its second competitive season since launch. The description separately states that players "climb the divisions every season," which is the mechanic this news item plugs into.
  • SPAINWINNER is flagged as expiring soon. The description lists SPAINWINNER, LIKETHEGAME and CHICKEN under a "CODES" heading, and tags SPAINWINNER specifically as "expires soon." No date is attached anywhere we could find, first-party or third-party — see the codes page for the full reward and redemption detail.
Illustration of a top-down soccer arena with a bold glowing banner arcing over the pitch
Original illustrationThe developer's own description includes the line NEW SEASON #2. Not a screenshot of the actual game.

The description does not mention a beta notice, a data reset, an anti-cheat warning or a photosensitivity warning, so none of those appear on this page — if the developers add one on a future update, we will add it here too.

Background

Beatball launched on June 21, 2026, and the platform's own updated field shows the developers' most recent push was July 31, 2026 at 22:18 UTC, three weeks before this reading. In the 57 days between launch and this reading the game has accumulated 59,565,323 visits, which averages out to roughly 1.04 million visits per day of its life (59,565,323 ÷ 57) — an average, not a claim that traffic has been even across a launch window like this one.

One first-party detail worth flagging rather than smoothing over: the API's creator field lists the publisher as the verified group Lucentum Games, while the game's own description separately credits an individual account, "chus_robloxx," by name as creator. The description does not explain the relationship between the two, so we report both facts rather than picking one. Because the game is only 57 days old, we also cannot date when its code system itself began — unusually, its own description already lists the current codes directly, which is a stronger first-party source than most Roblox games offer this early.

Illustration of a freshly built stadium pitch under a rising sun with a glowing calendar trail leading up to it
Original illustrationThe game launched June 21, 2026, a 57-day-old window at this reading. Not a real stadium or launch event.

How the Game Works

Beatball is physics-based top-down soccer: one kick button drives all the action, pushing a ball around a pitch, matching the game's own "easy to learn, impossible to master" framing. Ranked play runs 1v1, 2v2, 3v3 and 4v4, and the description states players "climb the divisions every season" — the same description flags the game as currently on Season 2. Official tournaments run every weekend, and clans compete for standing on both the ranked and tournament leaderboards. Parties top out at 4 players, and custom rooms can hold up to 16v16. Cosmetic unlocks cover skins, trails, goal effects and quick chats, and the game is playable on PC, mobile, tablet and console. That is the honest limit of what we can state: we have not played the game and we are not going to describe kick physics, positioning technique or how the ranking algorithm actually moves a player between divisions from second-hand summaries — if we cannot source it first-party, it does not go on the page.

Illustration of two round top-down cartoon players mid-kick sending a ball toward a goal
Original illustrationThe developer's own description states a single kick-button control scheme. Not a capture from the game.

Official Channels

Where to go for first-party information. We link these without nofollow because we have checked them and we do stand behind them, unlike the third-party trackers we cite on the codes page.

  • Beatball on Roblox — the game itself, and the description field that most of this page is sourced from.
  • Lucentum Games — the verified developer group listed as the game's publisher.

The raw API endpoints behind our figures are linked in the Live Snapshot section above rather than here, because they are a verification tool rather than somewhere a player would go.

Beatball Guides

Beatball Codes (August 2026)

Three source-listed signals taken straight from the developer's own Roblox description, one flagged as expiring soon with no date attached, and the exact redeem steps.

Codes

Beatball's code situation is unusually well documented: the developer's own description lists SPAINWINNER, LIKETHEGAME and CHICKEN directly, rather than us having to rely on trackers alone to establish the current set. Codes are entered from the Codes button in the bottom-left corner of the Play main menu, typed exactly and confirmed with the pink Redeem button — the short tutorial has to be finished first before the box will accept anything. SPAINWINNER carries the description's own "expires soon" tag with no date attached. Full detail, sources and caveats are on the codes page.

Illustration of a single glowing key-shaped token floating above a soccer-goal-shaped panel with reward shapes orbiting it
Original illustrationCodes are redeemed through the Codes button on the main menu after finishing the tutorial. Not a picture of the actual menu.

Go to Beatball Codes →

Three developer-confirmed signals, one expiry warning with no date, and the exact redeem steps.

Update Rule

We do not mark a code as active just because another page says it is active, and we do not quote a player count without saying when we read it. This page records what was checked, when it was checked, and where the evidence runs out.

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