Basketball: Zero is a 5v5 basketball battler on Roblox from Current., a verified Roblox group with over 17.9 million members. Every figure on this page comes from Roblox's own public API rather than a tracker's paraphrase, and each one is stamped with the moment we read it. At 12:25 UTC on August 17, 2026 the game was live as [TATLIS 🎨] Basketball: Zero with 9,033 players in game and 1.11 billion lifetime visits.
Live Snapshot
Read directly from Roblox's own public endpoints at 12:25 UTC on August 17, 2026, for universe 7028566528 (root place 130739873848552). These are raw platform fields, not estimates. Both links open the live JSON, so you can re-run our reading yourself rather than take our word for it — the numbers will have moved on since we read them, which is the point:
games.roblox.com/v1/games— players in game, visits, favourites, created and updated dates, live title.games.roblox.com/v1/games/votes— the up and down vote counts behind the approval figure.
Live title at reading: [TATLIS 🎨] Basketball: Zero · Developer: Current. (Roblox group 34852864, verified badge, 17,970,822 members) · Universe 7028566528, root place 130739873848552.
Background
Basketball: Zero launched on January 3, 2025, making it about 1 year 7 months old at this reading. The platform's own updated timestamp shows the developers pushed a change on August 16, 2026, the day before we read these figures — recent enough that this looks like an actively maintained game rather than one left idle. Across its life the game has accumulated over 1.11 billion visits, which averages out to roughly 1.9 million visits per day since launch, though real traffic is far from evenly spread across that span. The developer behind it, Current., is a Roblox group with a verified badge and just under 18 million members, which we read directly from Roblox's own group API rather than from the storefront page.
How the Game Works
Basketball: Zero's own description states it is 5v5 basketball, "fast paced and easy to play," and that players choose a character class with unique abilities to "dominate the court" with their AURA. The same description lists the game's controls exactly: Shoot is a held left click, Pump Fake is a tapped left click, Pass is right click, Dribble is Q, and Layup/Dunk is the spacebar. That is the honest limit of what the developers have told us. The description names character classes and an "AURA" the player dominates the court with, but it does not say how many classes exist, what separates one from another, or how scoring, match length and rounds work. We have not played the game ourselves, so we are not filling those gaps with genre assumptions or with anything read on a wiki or a tracker.
Official Channels
Where to go for first-party information. We link these without nofollow because we have checked them and we do stand behind them, unlike the third-party trackers we cite on the codes page.
- Basketball: Zero on Roblox — the game itself, and the description field this page is sourced from.
- Current. — the verified developer group behind the game.
The raw API endpoints behind our figures are linked in the Live Snapshot section above rather than here, because they are a verification tool rather than somewhere a player would go.
Basketball Zero Guides
Basketball Zero Codes (August 2026)
Source-listed code signals, redeem steps, and the dated trackers behind each one.
Basketball Zero Beginner Tips
Movement, passing, and stamina notes for players just starting out.
Basketball Zero Styles and Zones Priority
How to think about spending Lucky Spins across styles and zones.
Codes
Basketball: Zero has an active codes page tracked from multiple dated third-party sources, since the developer's own description does not carry a code list. We do not mark a signal as active ourselves — every row on the codes page is dated to the tracker that reported it, corroborated pairs are listed together, and rows are held back or flagged the moment two trackers disagree with each other. Full detail, sources and caveats are on the codes page.
Go to Basketball Zero Codes →
The current code table, reward wording, and where trackers agree or split.
Update Rule
We do not mark a code as active just because another page says it is active, and we do not quote a player count without saying when we read it. This page records what was checked, when it was checked, and where the evidence runs out.