100 Days At Sea is an open-world raft-survival experience from Stranded Devs, a verified Roblox group. Every figure on this page comes from Roblox's own public API rather than a tracker's paraphrase, and each one is stamped with the moment we read it. At 09:48 UTC on August 17, 2026 the game was live with 34,245 players in game and 268,142,384 lifetime visits.
Live Snapshot
Read directly from Roblox's own public endpoints at 09:48 UTC on August 17, 2026, for universe 9167377564 (root place 70411440483149). These are raw platform fields, not estimates. Both links open the live JSON, so you can re-run our reading yourself rather than take our word for it — the numbers will have moved on since we read them, which is the point:
games.roblox.com/v1/games— players in game, visits, favourites, created and updated dates, live title.games.roblox.com/v1/games/votes— the up and down vote counts behind the approval figure.
Live title at reading: 100 Days At Sea · Developer: Stranded Devs (Roblox group 425035678, verified badge) · Universe 9167377564, root place 70411440483149.
One figure worth reading with its context rather than on its own: favourites sit at 2.474% of visits, above the roughly 1.5% band that usually signals an in-game reward tied to favouriting rather than plain retention. The developer's description does not mention a favourite-gated reward, so we note the ratio without assigning it a cause.
Background
100 Days At Sea launched on November 14, 2025, according to the platform's own created-date field, making it 276 days old at this reading. The most recent developer update the platform recorded was August 16, 2026, one day before this reading. Across those 276 days it has accumulated 268,142,384 visits, which averages out to roughly 970,000 visits per day of its life (268,142,384 ÷ 276), though real traffic is far from evenly spread. The developer's own description credits "99 Nights in The Forest" by Grandma's Favorite Games as the game's inspiration — a first-party statement, not our own comparison. The description does not mention when or whether a code system exists, so we cannot date one here; the codes page sources that separately from third-party trackers.
How the Game Works
100 Days At Sea is an open-world survival game built around exploration and base building, per the developer's own description. Players grab resources directly or hook them from a distance with a Harpoon, build a raft base out of structures and defences, explore the sea and visit mysterious islands, and find weapons to take on hostile foes. The description frames the objective as surviving 100 days and "getting rich," without stating how wealth is measured or spent. That is the honest limit of what we can state. We have not played the game and we are not going to describe specific classes, a day/night threat cycle, or currency conversion rates from second-hand summaries — if we cannot source it first-party, it does not go on the page.
Official Channels
Where to go for first-party information. We link these without nofollow because we have checked them and we do stand behind them, unlike the third-party trackers we cite on the codes page.
- 100 Days At Sea on Roblox — the game itself, and the description field this page is sourced from.
- Stranded Devs — the verified developer group behind the game.
The raw API endpoints behind our figures are linked in the Live Snapshot section above rather than here, because they are a verification tool rather than somewhere a player would go.
100 Days At Sea Guides
100 Days At Sea Codes (August 2026)
Dated source-listed signals, a contested row, retired codes, and the CODES-button redemption path.
Codes
Third-party trackers list a running set of codes for 100 Days At Sea, each paying the same reward currency, Pearls, with no source publishing an expiry date for any of them. We treat every one as a dated source-listed signal rather than a confirmed-active code, and the codes page holds contested rows out of the clean table when trackers disagree. The current redemption path reported by those trackers is a CODES button in the top-left corner of the screen. Full detail, sources and caveats are on the codes page.
Go to 100 Days At Sea Codes →
Source-listed signals, a disputed row, retired codes, and a dated source list.
Update Rule
We do not mark a code as active just because another page says it is active, and we do not quote a player count without saying when we read it. This page records what was checked, when it was checked, and where the evidence runs out.